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Returned: Vesper Network

A 2D survival tactics game where positioning, resources, and extraction shape every mission.

GenreTurn-based tactics, survival
PhaseGodot tactical prototype
Returned: Vesper Network title screen with campaign menu over a ruined cityTurn-based tactical combat in Returned: Vesper Network, with survivors, objectives, and extraction points

About the game

Returned: Vesper Network is a turn-based tactics game where a survivor squad moves through compact maps, makes decisions under pressure, and returns home after completing each mission objective.

The current tactical prototyping phase focuses on board clarity, turn rhythm, and the choice between pushing ahead, securing resources, or preparing an extraction.

Core ideas

  • Turn-based tactical combat on compact, readable maps
  • Field objectives that combine resources, risk, and time
  • Squad extraction as a decisive step in every mission
  • A base between missions to organize survivors and resources